14
November
2025
Cue of the Week: “The Hatter”
This week’s music selection from the soundtrack of Escaping Wonderland accompanies another well-known character from Lewis Carroll’s lore. In this game he’s imagined on the... Read More
31
October
2025
Cue of the Week: “Ghostly Confrontations”
Happy Halloween to those who observe! In honor of this spooky occasion, please enjoy some of my music from the game “Ghost Attackers VR”. This... Read More
30
October
2025
“A Chrismystery” arrives on November 4th!
It’s Christmas in November! I was delighted to score this charming holiday movie directed by Matthew Toronto. (I had bonus fun using “Carol of the... Read More
24
October
2025
Cue of the Week: “Sign Here, Please”
Here’s another minigame cue from Escaping Wonderland, this one a smidge of vibraphone-fronted jazz. Echoing the mood of the activity, the feeling here is playful... Read More
17
October
2025
Cue of the Week: “Beach Battle!”
Written for the mobile strategy game Wizard Ops Tactics, this week’s music selection accompanies a beach level with a pirate-y flavor. Keeping with the game’s... Read More
10
October
2025
Cue of the Week: “Design an Envelope”
This week’s music selection accompanies one of Escaping Wonderland‘s mini-games, which advance the story and also allow a bit of artistic self-expression. To keep the... Read More
03
October
2025
Cue of the Week: “Cumulus Effect”
This week’s music selection was written for Erik Loyer’s top-selling interactive art app “Strange Rain” — a blend of atmospheric simulation and interactive fiction. It’s... Read More
12
September
2025
Cue of the Week: “A Breath of Fresh Air”
In Escaping Wonderland the player spends a good portion of the game underground. Gradually their ascent brings them to the surface, as they arrive a... Read More
05
September
2025
Cue of the Week: “Shoppes and Puzzles”
Here’s another village music cue from Escaping Wonderland, this one with a lightly playful character. Mini-editorial: Why did we as a society stop spelling “shoppe”... Read More
29
August
2025
Cue of the Week: “The Village”
I love writing atmospheric village music, which often comes up in games. There’s an opportunity for gentle expressiveness and, depending on the style of the... Read More

