10
July 2026
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Cue of the Week: “Annie and the Townspeople”

In the feature film A Chrismystery, the reluctant sheriff of a quaint Missouri town finds herself amidst the locals, decidedly not sharing their holiday cheer. (Or that of the warm orchestral score.)

This music here reflects the town’s welcoming atmosphere, and perhaps gently pokes fun at Annie as she grumpily questions the colorful residents.

03
July 2026
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Cue of the Week: “Into the Skullcano”

This is one of those cues that was ridiculously fun to write. (Actually, it’s a medley of two related cues.) The Skullcano region of the game Wizard Ops Tactics had a spy-movie-evil-villain theme, so naturally I went whole hog composing a tribute to the James Bond music tradition. I offer both thanks and apologies to John Barry and Monty Norman.

Since I wanted continuity with the rest of the game’s music, the various Wizard Ops themes get smuggled into the mix, transformed into jazzy brass stabs and string lines.

26
June 2026
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Cue of the Week: “The Murky Swamp”

This atmospheric cue from “Wizard Ops Tactics” evokes the game’s swamp level, a dark and ominous place. The central musical idea is an ostinato (fancy term for a recurring and typically rhythmic musical pattern) which is just the game’s main theme sort of flattened out. It’s also in 7/8 time, giving it an uneven, lurching feel… perhaps like trudging through a swamp!

Yes I agree, that was a little on the nose. Anyway, enjoy the sonic swampiness.

19
June 2026
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Cue of the Week: “The Storm Gathers”

Following the fine “sturm und drang” orchestral tradition, this week’s piece evokes the moody premonitions and dark energy of an approaching storm. The strings do most of the heavy lifting, delivering the main theme at the music’s climax after earlier statements by the winds. (No pun intended.)

12
June 2026
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Cue of the Week: “Ghosts of the Past”

Neil Biondich’s film Valkyrie is about a teen girl haunted by precognition. This week’s music accompanies a moment of quiet but intense disclosure about the protagonist’s past. To capture the mix of reflection and tension, I combined a warm, up-close piano with ambient synths and processed cello harmonics. A little echo effect on the piano provides a smidge of supernaturalism.

05
June 2026
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Cue of the Week: “The Worm Boss”

This week’s cue accompanies one of the bad guys in the game Wizard Ops: a hulking, missile-spewing worm. (I hate when I find one of those in my lawn.)

For this belligerent invertebrate I wrote an apocalyptic piece for chorus, orchestra, and pulsing drums. The choir chants the words “chaos” and “maker”, the latter being part of the final boss’ name.

p.s. If you’re a Spotify person, feel fervidly encouraged to find and/or follow me there!

08
May 2026
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Cue of the Week: “Sneaky Things Afoot”

This excerpt from the score for Tales of the Dread-Naught Kid features solo bassoon playing a quirky jig. Just the right kind of music for maritime puzzle-solving.

p.s. If you enjoy the music I feature in this blog/newsletter, follow me on Spotify and/or Apple Music!

01
May 2026
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Cue of the Week: “Battle of Gruesomegard”

Some cues get cheekily renamed, and this is one of them. Your classic epic fantasy battle cue, complete with thunderous percussion, snarling brass, and soaring string countermelodies. If while listening you feel compelled to lay siege to your neighbor who runs the lawnmower at 7am, I cannot be held responsible.

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Morituri Te Salutant // Michael Gordon Shapiro - Highlights
  1. Morituri Te Salutant // Michael Gordon Shapiro - Highlights
  2. Emerald, Texas // Highlights
  3. Mythic Battle // Highlights
  4. The Yard Sale // Michael Gordon Shapiro - Highlights
  5. Investigations // Highlights
  6. Home Room // Highlights
  7. Sands of Arabia // Highlights
  8. Spider Cult // Highlights
  9. Poker Night // Highlights
  10. Together // Highlights