30
June
2017
Cue of the Week: “The Stormy Sea”
This week’s cue comes from a forthcoming puzzle game with a nautical theme. This music accompanies an overhead view of the world map, festooned with... Read More
16
June
2017
Cue of the Week: “Treasure Hunt”
This week’s cue is some playful and eccentric underscore from a forthcoming puzzle game. And nothing says playful and eccentric like a bass clarinet.
02
June
2017
Cue of the Week: “Activity in Lichtenstein”
This week’s music comes from the political thriller The F-Zone. To accompany a quietly satisfying moment for the beleaguered protagonists, I took a soaring “adventure”... Read More
26
May
2017
Cue of the Week: “Going Home”
This week’s selection is a blend of two related cues from my score for the film Home Room. Both passages feature lyrical woodwind solos against... Read More
19
May
2017
Cue of the Week: “Loot Grab”
This week’s music cue is an impish action scherzo from a forthcoming mobile (iOS/Android) game.
28
April
2017
Cue of the Week: “Morituri Te Salutant”
This orchestral and choral piece opens up Empire Earth 2 with a healthy serving of sturm und drang. Both ensembles were both recorded in the... Read More
14
April
2017
Cue of the Week: “Above the World”
When it comes to orchestral cues I’m more inclined to share live recordings than those made with digital instruments, since the former are evergreen and... Read More
07
April
2017
Cue of the Week: “Troubles Overture”
This week’s cue is an ominously-building prelude combining orchestral colors with chorus, electronics, and many drums.
31
March
2017
Cue of the Week: “Catherine’s Test”
This week’s selection comes from the feature documentary Touché: A Blind Fencer’s Story, whose subject matter is as inspiring as it is surprising. (If you’ve... Read More
17
March
2017
Cue of the Week: “Poker Night”
This week’s music selection is an uptempo 40s-esque big band number, originally written for a poker video game. We recorded with a dynamite horn and... Read More
