Cue of the Week: “Final Victory”
It’s a bit of a joke to name a cue “final victory”, given that everything from computer games to wildlife documentaries invariably features a piece of music by that name. This particular final victory comes from Empire Earth II; it opens with the themes for the American region (or “faction”, to use contemporary parlance) which is combined contrapuntally with the game’s overall central theme, connecting the particular wrapped-up mission with a sense of the game as a whole.
I’m a big fan of the dramatic pause as a musical technique, and not just because the wind players inevitably complain if you don’t get them a chance to breathe. In endings like this one, I imagine a hypothetical narrator speaking a final word of a monologue in the gap left in the music – even though in this case there’s no actual voice-over.
(Click on the play button to stream, or the cue title to download.)
Final Victory | ||