This fall begins a new series of performances of Identity: Zhongshan Zhuang, a concerto for guzheng and orchestra Michael composed with composer/producer Victor Cheng.
In September, guzheng soloist Su Chang joined the Albany Symphony for concerts in Albany, GA and nearby Trifton. In late October, she will perform with the Gulf Coast Sinfonia at a concert in Miramar Beach, FL.
The concerto is available for orchestral rental from Janen Music Rentals. A grant offered by Hanyi Inc, available to qualified orchestras, can subsidize travel and accomodations of Su Chang and her instrument to performances. Information is available at the above link.
Michael is pleased to have joined agent Darrell Alexander and a roster of distinguished composers at COOL Music Interactive, a new division of the music composer representation agency.
Originating as a London-based orchestral contracting service (the Chamber Orchestra of London, from which COOL Music gets its name), COOL evolved into an agency representing a handful of prominent composers for film, television, and now interactive media.
COOL Interactive is the designated successor to Michael’s former agency, Four Bars Intertainment, founded by game music representation pioneer Bob Rice.
Touché shares the poignant stories of several blind and sight-impaired individuals who endeavor to master blindfolded fencing. As much a story of vision loss as it is a documentary of a fascinating sport, Touché follows the personal lives of the fencers as well as a nail-biting championship competition.
Michael’s score for the film utilizes an intimdate chamber ensemble including cello, piano, and guitar. The music was augmented with drums and hand percussion to capture the cat-and-mouse energy of a dynamic athletic event made even more gripping by its blindfolded variant.
Michael is writing over thirty minutes of score for Cryptozoic Entertainment’s first foray into video game development, Hex: Shards of Fate. Hex combines the trading card game tradition with quests and online multiplayer tournaments in a richly detailed fantasy world.
Michael’s score combines a dark fantasy orchestral sound with elements of exotic percussion, mid- and far eastern winds, processed acoustic instrumentation and other evocative colorful sounds to give the game a distinct musical signature.
Hex: Shards of Fate‘s final release is expected in late 2013/early 2014.