I’m excited to be writing music for Empires Apart, a multi-civ real-time strategy game developed by DESTINYbit for publisher Slitherine.
The game is modeled after genre classics like Age of Empires 2, but implemented with a modern 3D engine. Speaking as someone who scored two RTS games of that era (Empire Earth 2 and 3) — not to mention someone who spent far too many hours playing them — it’s great fun to return to such familiar territory. The multi-civilization aspect allows me to develop different musical vocabularies and themes for each country involved in gameplay.
Empires Apart will be available via Steam in October.