13
May 2016
||
0 Comment
|

Cue of the Week: “Voices of War”

This choral/orchestral piece accompanies a cutscene in the game Empire Earth 2 wherein the historical Knights Templar are cast in an ominous light. The lyrics are a twisted take on the familiar Kyrie Eleison: while the chorus starts with the conventional words, the basses and tenors switch to Ohi Eleison, meaning “No Mercy”.

06
May 2016
||
0 Comment
|

Cue of the Week: “Lou”

One fun thing film composers get to do is use instrumentation to give a signature sound to a colorful character. The 2006 feature film Siren was your classic let’s-make-a-band type movie. When I set out to write a theme for the laid back, smooth-talking bass player, I picked instrumentation that fit his personality: slide guitar, finger snaps, and two electric basses. Fun ensued.

(Slide guitar and bass performances courtesy of the inimitable Tom Strahle.)

22
April 2016
||
0 Comment
|

Cue of the Week: “Dogfight in the Skies”

This week’s selection comes from one of my first game scoring projects, Jane’s Attack Squadron. Accompanying aerial combat during gameplay, the music evokes both heroic derring-do and the tumult of battle.

08
April 2016
||
1 Comment
|

Cue of the Week: “4AM”

This is a dark journey through an alien place. Synthesized timbres are in the foreground, joined by processed piano, cellos, and drum loops in the more driving middle section. This cue was closer to performance than traditional composition; I rode the pitch bend wheel in realtime in order to create the eerie fluctuations of tone and similar effects.

Morituri Te Salutant // Michael Gordon Shapiro - Highlights
  1. Morituri Te Salutant // Michael Gordon Shapiro - Highlights
  2. Emerald, Texas // Highlights
  3. Mythic Battle // Highlights
  4. The Yard Sale // Michael Gordon Shapiro - Highlights
  5. Investigations // Highlights
  6. Home Room // Highlights
  7. Sands of Arabia // Highlights
  8. Spider Cult // Highlights
  9. Poker Night // Highlights