03
November 2017
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Cue of the Week: “Fencing Prelude No. 1”

This spirited cello solo is cut from the same cloth as last week’s Fencing Prelude No. 2. To quote last week’s description, which applies equally well: “The piece is meant to convey a sense of fencing’s regal history, as well as the nimble back-and-forth of the sport’s footwork. Cello performances by John Acosta.”

20
October 2017
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Cue of the Week: “Fencing Prelude No. 2”

Continuing the music series from Touché: A Blind Fencer’s Story, this is one of several cello solos and duets underscoring the fencing instruction scenes. The piece is meant to convey a sense of fencing’s regal history, as well as the nimble back-and-forth of the sport’s footwork. Cello performances by John Acosta.

13
October 2017
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Cue of the Week: “Catherine’s Theme”

George Adams’ documentary Touché: A Blind Fencer’s Story tells the extraordinary story of Catherine Bolton, a woman who after losing most of her vision in adulthood became a champion blindfolded fencer.

As touched upon here previously, music for a documentary has to walk a line between romanticism and respect for its subject matter. That said, I felt that it made sense to compose a leitmotif for Catherine, who recurs throughout the film. Instead taking the traditional approach of varying the theme over time, I changed its instrumentation to reflect the mood of the moment. This solo piano version takes on a reflective but optimistic tone.

29
September 2017
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Cue of the Week: “The Final Tournament, Part Two”

Just when you thought the tournament couldn’t get any more final, here’s the second half to the musical accompaniment for the climax of Touché: A Blind Fencer’s Story.

As with the first part, my challenge was conveying a sense of motion and excitement in the context of an intimate personal documentary. Once again a small group of strings and hand percussion did the trick, bringing energy to the fencing competition without overwhelming the scope of the subject.

15
September 2017
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Cue of the Week: “The Final Tournament”

Continuing the music series from Touché: A Blind Fencer’s Story, this week’s cue is the first of two that accompany the film’s climactic fencing tournament sequence.

Scoring this scene took a delicate touch. The music needed to add energy and a sense of stakes without turning a real-life competition into a scene from an action movie. In other words, to heighten the moment without over-romanticizing nonfictional people and events. And given the prevalence of dialogue and narration, big overarching themes would have felt intrusive.

I chose a minimalist (capital M) approach: rhythmically driven, with gradual changes of texture and harmony. I used a chamber music palette to keep the score intimate and personal: four celli, acoustic bass, and hand percussion.

01
September 2017
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Cue of the Week: “Ani at Home”

Continuing the music series from Touché: A Blind Fencer’s Story, this week’s cue is a gentle accompaniment to fully blind fencer Ani Brady, as she deftly prepares a meal with the help of her daughter. The sensitive guitar performance comes courtesy of Tom Strahle.

25
August 2017
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Cue of the Week: “Touché (Main Titles)”

Having returned from a well-enjoyed summer trip to the Edinburgh Fringe Festival, I’m happy to put the Cue of the Week blog back in operation!

This week’s music is the main title from a documentary with an extraordinary subject: Catherine Bolton, a single mom who lost her sight in her mid 30s, then become a champion in blind and sight-impaired fencing. Solo piano accompanies the film’s main title sequence of slow-motion fencers in black and white.

31
July 2017
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Empires Apart

I’m excited to be writing music for Empires Apart, a multi-civ real-time strategy game developed by DESTINYbit for publisher Slitherine.

The game is modeled after genre classics like Age of Empires 2, but implemented with a modern 3D engine. Speaking as someone who scored two RTS games of that era (Empire Earth 2 and 3) — not to mention someone who spent far too many hours playing them — it’s great fun to return to such familiar territory. The multi-civilization aspect allows me to develop different musical vocabularies and themes for each country involved in gameplay.

Empires Apart will be available via Steam in October.

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