08
April
2022
Cue of the Week: “Tidewater”
Here’s the second of the atmospheric pieces I wrote for Green Ronin’s The Lost Citadel. (That is, a novel turned into a 5E D&D RPG... Read More
01
April
2022
Cue of the Week: “Redoubt”
When I share game music, it’s typically something I’ve written for a computer game. This week’s selection, on the other hand, is score for a... Read More
18
February
2022
Cue of the Week: “Making a Splash”
If you’ve been following my excerpts from the nautically-themed score for Tales of the Dread-Naught Kid, you probably think that the title of this week’s... Read More
04
February
2022
Cue of the Week: “Portents of Nautical Adventure”
If the title of this week’s selection suggests more music from my score for Tales of the Dread-Naught Kid, then your powers of inference are... Read More
28
January
2022
Cue of the Week: “Like, Treasure”
The next music selection in the series from Tales of the Dread-Naught Kid is this reggae instrumental, replete with steel drums and the somewhat less-traditional... Read More
07
January
2022
Cue of the Week: “Additional Sneaky Things Afoot”
Today marks the 10th anniversary of this blog! A decade ago I had the idea of sharing excerpts of my music for film, TV, and... Read More
24
December
2021
Cue of the Week and Happy Holidays!
The next excerpt from the score for Tales of the Dread-Naught Kid features bassoon in a quirky little jig. Just the right kind of music... Read More
17
December
2021
Cue of the Week: “Frantic Loot Grab”
No, I didn’t run this piece of music a just few weeks ago. That was Laid-Back Loot Grab. This is Frantic Loot Grab. It’s hard... Read More
03
December
2021
Cue of the Week: “At the Tavern”
Next in the series of music cues from Tales of the Dread-Naught Kid is this bit of maritime-folk-music-meets-orchestra for a libation-related environment. Michael Gordon Shapiro... Read More
19
November
2021
Cue of the Week: “Laid-Back Loot Grab”
This week’s selection is another cue from Tales of the Dread-Naught Kid, a bouncy tropical accompaniment for a loot collection phase of the game. The... Read More